Designing three new game elements for Sherlocked Amsterdam. Sherlocked is a company that creates escape games in-and outside in various public places. This escape game will take place in the NDSM-wharf in Amsterdam. With the goal that public projects suddenly could be much more and you only can see it when you participating in the game. As participant you start paying more attention to things that you normally do not see. The cursed sailor is my final result from this project 
Moodboard & Storyboard
laser cutted Amulets
Concept testing
Filmstoryboard & result
Used programs AND SKILLS:
Teamwork
Interaction and experience design
Visual communication
User testing